Searched refs:GLColor16UI (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/tests/test_utils/ |
D | ANGLETest.h | 155 struct GLColor16UI struct 157 constexpr GLColor16UI() : GLColor16UI(0, 0, 0, 0) {} in GLColor16UI() argument 158 constexpr GLColor16UI(GLushort r, GLushort g, GLushort b, GLushort a) : R(r), G(g), B(b), A(a) in GLColor16UI() function
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/external/angle/src/tests/gl_tests/ |
D | TextureTest.cpp | 51 GLColor16UI SliceFormatColor16UI(GLenum format, GLColor16UI full) in SliceFormatColor16UI() 56 return GLColor16UI(full.R, 0, 0, 0xFFFF); in SliceFormatColor16UI() 58 return GLColor16UI(full.R, full.G, 0, 0xFFFF); in SliceFormatColor16UI() 60 return GLColor16UI(full.R, full.G, full.B, 0xFFFF); in SliceFormatColor16UI() 64 return GLColor16UI(full.R, full.R, full.R, 0xFFFF); in SliceFormatColor16UI() 66 return GLColor16UI(0, 0, 0, full.R); in SliceFormatColor16UI() 68 return GLColor16UI(full.R, full.R, full.R, full.G); in SliceFormatColor16UI() 71 return GLColor16UI(0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF); in SliceFormatColor16UI() 6980 GLColor16UI color) in testReadPixelsRGBAWithRangeAndPixelStoreMode() 7057 GLColor16UI color = SliceFormatColor16UI( in testNorm16RenderAndReadPixels() [all …]
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