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Searched refs:GLM_MODEL_32 (Results 1 – 4 of 4) sorted by relevance

/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dsetup.hpp70 # define GLM_MODEL GLM_MODEL_32
72 # define GLM_MODEL GLM_MODEL_32
83 # elif(GLM_MODEL == GLM_MODEL_32)
Dfunc_integer.inl93 # if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
159 # if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dstring_cast.inl45 # if GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
57 # endif//GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
/external/oboe/samples/RhythmGame/third_party/glm/simd/
Dplatform.h143 #define GLM_MODEL_32 0x00000010 macro