Searched refs:GL_ActiveShaderProgram (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.h | 19 ANGLE_EXPORT void GL_APIENTRY GL_ActiveShaderProgram(GLuint pipeline, GLuint program);
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D | proc_table_egl_autogen.cpp | 132 {"glActiveShaderProgram", P(GL_ActiveShaderProgram)},
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D | entry_points_gles_3_1_autogen.cpp | 25 void GL_APIENTRY GL_ActiveShaderProgram(GLuint pipeline, GLuint program) in GL_ActiveShaderProgram() function
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D | libGLESv2_autogen.cpp | 1530 return GL_ActiveShaderProgram(pipeline, program); in glActiveShaderProgram()
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/external/angle/src/libGL/ |
D | proc_table_wgl_autogen.cpp | 27 {"glActiveShaderProgram", P(GL_ActiveShaderProgram)},
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D | entry_points_gl_4_autogen.h | 129 ANGLE_EXPORT void GL_APIENTRY GL_ActiveShaderProgram(GLuint pipeline, GLuint program);
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D | libGL_autogen.cpp | 4310 return GL_ActiveShaderProgram(pipeline, program); in glActiveShaderProgram()
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D | entry_points_gl_4_autogen.cpp | 1263 void GL_APIENTRY GL_ActiveShaderProgram(GLuint pipeline, GLuint program) in GL_ActiveShaderProgram() function
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