Searched refs:GL_BeginConditionalRender (Results 1 – 4 of 4) sorted by relevance
20 ANGLE_EXPORT void GL_APIENTRY GL_BeginConditionalRender(GLuint id, GLenum mode);
34 {"glBeginConditionalRender", P(GL_BeginConditionalRender)},
33 void GL_APIENTRY GL_BeginConditionalRender(GLuint id, GLenum mode) in GL_BeginConditionalRender() function
3031 return GL_BeginConditionalRender(id, mode); in glBeginConditionalRender()