Searched refs:GL_BindTexture (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 26 ANGLE_EXPORT void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture);
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D | proc_table_egl_autogen.cpp | 155 {"glBindTexture", P(GL_BindTexture)},
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D | entry_points_gles_2_0_autogen.cpp | 170 void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture) in GL_BindTexture() function
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D | libGLESv2_autogen.cpp | 56 return GL_BindTexture(target, texture); in glBindTexture()
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/external/angle/src/libGLESv1_CM/ |
D | libGLESv1_CM.cpp | 225 return GL_BindTexture(target, texture); in glBindTexture()
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/external/angle/src/libGL/ |
D | proc_table_wgl_autogen.cpp | 53 {"glBindTexture", P(GL_BindTexture)},
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D | entry_points_gl_1_autogen.h | 419 ANGLE_EXPORT void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture);
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D | libGL_autogen.cpp | 1622 return GL_BindTexture(target, texture); in glBindTexture()
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D | entry_points_gl_1_autogen.cpp | 7061 void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture) in GL_BindTexture() function
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