Searched refs:GL_DetachShader (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libGL/ |
D | entry_points_gl_2_autogen.h | 30 ANGLE_EXPORT void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader);
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D | proc_table_wgl_autogen.cpp | 202 {"glDetachShader", P(GL_DetachShader)},
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D | entry_points_gl_2_autogen.cpp | 234 void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader) in GL_DetachShader() function
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D | libGL_autogen.cpp | 2518 return GL_DetachShader(program, shader); in glDetachShader()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 104 ANGLE_EXPORT void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader);
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D | proc_table_egl_autogen.cpp | 275 {"glDetachShader", P(GL_DetachShader)},
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D | entry_points_gles_2_0_autogen.cpp | 980 void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader) in GL_DetachShader() function
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D | libGLESv2_autogen.cpp | 245 return GL_DetachShader(program, shader); in glDetachShader()
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