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Searched refs:GL_DetachShader (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_autogen.h30 ANGLE_EXPORT void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader);
Dproc_table_wgl_autogen.cpp202 {"glDetachShader", P(GL_DetachShader)},
Dentry_points_gl_2_autogen.cpp234 void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader) in GL_DetachShader() function
DlibGL_autogen.cpp2518 return GL_DetachShader(program, shader); in glDetachShader()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h104 ANGLE_EXPORT void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader);
Dproc_table_egl_autogen.cpp275 {"glDetachShader", P(GL_DetachShader)},
Dentry_points_gles_2_0_autogen.cpp980 void GL_APIENTRY GL_DetachShader(GLuint program, GLuint shader) in GL_DetachShader() function
DlibGLESv2_autogen.cpp245 return GL_DetachShader(program, shader); in glDetachShader()