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Searched refs:GL_FramebufferTexture2D (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h120 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
Dproc_table_egl_autogen.cpp345 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
Dentry_points_gles_2_0_autogen.cpp1220 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
DlibGLESv2_autogen.cpp302 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.h75 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
Dproc_table_wgl_autogen.cpp276 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
Dentry_points_gl_3_autogen.cpp699 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
DlibGL_autogen.cpp3182 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()