Searched refs:GL_Frustum (Results 1 – 4 of 4) sorted by relevance
280 {"glFrustum", P(GL_Frustum)},
125 ANGLE_EXPORT void GL_APIENTRY GL_Frustum(GLdouble left,
446 return GL_Frustum(left, right, bottom, top, zNear, zFar); in glFrustum()
1852 void GL_APIENTRY GL_Frustum(GLdouble left, in GL_Frustum() function