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Searched refs:GL_GetActiveSubroutineUniformName (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libGL/
Dproc_table_wgl_autogen.cpp296 {"glGetActiveSubroutineUniformName", P(GL_GetActiveSubroutineUniformName)},
Dentry_points_gl_4_autogen.h44 ANGLE_EXPORT void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program,
DlibGL_autogen.cpp4116 return GL_GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name); in glGetActiveSubroutineUniformName()
Dentry_points_gl_4_autogen.cpp388 void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program, in GL_GetActiveSubroutineUniformName() function