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Searched refs:GL_GetShaderSource (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_autogen.h62 ANGLE_EXPORT void GL_APIENTRY GL_GetShaderSource(GLuint shader,
Dproc_table_wgl_autogen.cpp383 {"glGetShaderSource", P(GL_GetShaderSource)},
Dentry_points_gl_2_autogen.cpp543 void GL_APIENTRY GL_GetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) in GL_GetShaderSource() function
DlibGL_autogen.cpp2594 return GL_GetShaderSource(shader, bufSize, length, source); in glGetShaderSource()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h175 ANGLE_EXPORT void GL_APIENTRY GL_GetShaderSource(GLuint shader,
Dproc_table_egl_autogen.cpp486 {"glGetShaderSource", P(GL_GetShaderSource)},
Dentry_points_gles_2_0_autogen.cpp1824 void GL_APIENTRY GL_GetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) in GL_GetShaderSource() function
DlibGLESv2_autogen.cpp439 return GL_GetShaderSource(shader, bufSize, length, source); in glGetShaderSource()