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Searched refs:GL_GetShaderiv (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_autogen.h66 ANGLE_EXPORT void GL_APIENTRY GL_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
Dproc_table_wgl_autogen.cpp384 {"glGetShaderiv", P(GL_GetShaderiv)},
Dentry_points_gl_2_autogen.cpp570 void GL_APIENTRY GL_GetShaderiv(GLuint shader, GLenum pname, GLint *params) in GL_GetShaderiv() function
DlibGL_autogen.cpp2599 return GL_GetShaderiv(shader, pname, params); in glGetShaderiv()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h179 ANGLE_EXPORT void GL_APIENTRY GL_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
Dproc_table_egl_autogen.cpp487 {"glGetShaderiv", P(GL_GetShaderiv)},
Dentry_points_gles_2_0_autogen.cpp1851 void GL_APIENTRY GL_GetShaderiv(GLuint shader, GLenum pname, GLint *params) in GL_GetShaderiv() function
DlibGLESv2_autogen.cpp444 return GL_GetShaderiv(shader, pname, params); in glGetShaderiv()