Searched refs:GL_SPARSE_STORAGE_BIT_ARB (Results 1 – 12 of 12) sorted by relevance
43 #ifndef GL_SPARSE_STORAGE_BIT_ARB44 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro369 if ((flags & GL_SPARSE_STORAGE_BIT_ARB) != 0) in getSparseBOFlagsString()461 GL_SPARSE_STORAGE_BIT_ARB); in iterate()490 GL_SPARSE_STORAGE_BIT_ARB | GL_MAP_READ_BIT); in iterate()505 GL_SPARSE_STORAGE_BIT_ARB | GL_MAP_WRITE_BIT); in iterate()2288 GL_SPARSE_STORAGE_BIT_ARB); in initTestCaseGlobal()6711 GL_SPARSE_STORAGE_BIT_ARB; in iterate()
47 #ifndef GL_SPARSE_STORAGE_BIT_ARB48 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro5786 GL_DYNAMIC_STORAGE_BIT | GL_SPARSE_STORAGE_BIT_ARB); in initTest()
4615 valid_bits |= GL_SPARSE_STORAGE_BIT_ARB; in TestErrorsOfNamedBufferStorage()
221 if (storageFlags & GL_SPARSE_STORAGE_BIT_ARB) in storage_flags_to_buffer_flags()
1756 valid_flags |= GL_SPARSE_STORAGE_BIT_ARB; in validate_buffer_storage()1769 if (flags & GL_SPARSE_STORAGE_BIT_ARB && in validate_buffer_storage()4907 if (!(bufferObj->StorageFlags & GL_SPARSE_STORAGE_BIT_ARB)) { in buffer_page_commitment()
11 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
3629 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
4289 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
3611 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
4277 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
6865 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro
1234 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400 macro