Searched refs:GL_ShaderSource (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libGL/ |
D | entry_points_gl_2_autogen.h | 79 ANGLE_EXPORT void GL_APIENTRY GL_ShaderSource(GLuint shader,
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D | proc_table_wgl_autogen.cpp | 772 {"glShaderSource", P(GL_ShaderSource)},
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D | entry_points_gl_2_autogen.cpp | 853 void GL_APIENTRY GL_ShaderSource(GLuint shader, in GL_ShaderSource() function
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D | libGL_autogen.cpp | 2657 return GL_ShaderSource(shader, count, string, length); in glShaderSource()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 222 ANGLE_EXPORT void GL_APIENTRY GL_ShaderSource(GLuint shader,
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D | proc_table_egl_autogen.cpp | 775 {"glShaderSource", P(GL_ShaderSource)},
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D | entry_points_gles_2_0_autogen.cpp | 2590 void GL_APIENTRY GL_ShaderSource(GLuint shader, in GL_ShaderSource() function
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D | libGLESv2_autogen.cpp | 600 return GL_ShaderSource(shader, count, string, length); in glShaderSource()
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