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Searched refs:GL_ShaderSource (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_autogen.h79 ANGLE_EXPORT void GL_APIENTRY GL_ShaderSource(GLuint shader,
Dproc_table_wgl_autogen.cpp772 {"glShaderSource", P(GL_ShaderSource)},
Dentry_points_gl_2_autogen.cpp853 void GL_APIENTRY GL_ShaderSource(GLuint shader, in GL_ShaderSource() function
DlibGL_autogen.cpp2657 return GL_ShaderSource(shader, count, string, length); in glShaderSource()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h222 ANGLE_EXPORT void GL_APIENTRY GL_ShaderSource(GLuint shader,
Dproc_table_egl_autogen.cpp775 {"glShaderSource", P(GL_ShaderSource)},
Dentry_points_gles_2_0_autogen.cpp2590 void GL_APIENTRY GL_ShaderSource(GLuint shader, in GL_ShaderSource() function
DlibGLESv2_autogen.cpp600 return GL_ShaderSource(shader, count, string, length); in glShaderSource()