Searched refs:GL_VERT_POSXY_ID (Results 1 – 1 of 1) sorted by relevance
170 #define GL_VERT_POSXY_ID 0 macro274 glBindAttribLocation(progId, GL_VERT_POSXY_ID, "aPos"); in main()313 glVertexAttribPointer(GL_VERT_POSXY_ID, 2, in main()322 glEnableVertexAttribArray(GL_VERT_POSXY_ID); in main()