Searched refs:GetActiveLaneMaskEdge (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | SpirvShaderControlFlow.cpp | 219 RValue<SIMD::Int> SpirvShader::GetActiveLaneMaskEdge(EmitState *state, Block::ID from, Block::ID to… in GetActiveLaneMaskEdge() function in sw::SpirvShader 304 auto inMask = GetActiveLaneMaskEdge(state, in, blockId); in EmitNonLoop() 370 loopActiveLaneMask |= GetActiveLaneMaskEdge(state, in, blockId); in EmitLoop() 424 loopActiveLaneMask |= GetActiveLaneMaskEdge(state, in, blockId); in EmitLoop() 699 auto mask = GetActiveLaneMaskEdge(state, blockId, currentBlock); in StorePhi()
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D | SpirvShader.hpp | 1156 RValue<SIMD::Int> GetActiveLaneMaskEdge(EmitState *state, Block::ID from, Block::ID to) const;
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