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Searched refs:GetInitDataFromD3D11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.h168 using GetInitDataFromD3D11 = GetInitDataType<ResourceTypeFromD3D11<T>::Value>; variable
310 GetInitDataFromD3D11<T> *initData,
317 GetInitDataFromD3D11<T> *initData, in allocate()
341 GetInitDataFromD3D11<T> *createInitDataIfNeeded(const GetDescFromD3D11<T> *desc);
DResourceManager11.cpp391 GetInitDataFromD3D11<T> *initData, in allocate()
397 GetInitDataFromD3D11<T> *shadowInitData = initData; in allocate()
543 GetInitDataFromD3D11<T> *ResourceManager11::createInitDataIfNeeded(const GetDescFromD3D11<T> *desc) in createInitDataIfNeeded()