Searched refs:GetIsInteractive (Results 1 – 7 of 7) sorted by relevance
112 bool IOHandler::GetIsInteractive() { in GetIsInteractive() function in IOHandler113 return GetInputFileSP() ? GetInputFileSP()->GetIsInteractive() : false; in GetIsInteractive()295 m_delegate.IOHandlerActivated(*this, GetIsInteractive()); in Activate()343 if (GetIsInteractive()) { in GetLine()529 if (m_base_line_number > 0 && GetIsInteractive()) { in GetLines()
35 input.GetIsInteractive()) { in DoExecute()
335 bool GetIsInteractive();
152 bool GetIsInteractive();
83 if (m_io_handler_sp->GetIsInteractive() && in GetIOHandler()
187 bool File::GetIsInteractive() { in GetIsInteractive() function in File
2820 const bool is_interactive = io_handler.GetIsInteractive(); in IOHandlerInputComplete()