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Searched refs:GetMaxShaderOutputVectors (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DVaryingPacking.cpp131 GLint GetMaxShaderOutputVectors(const Caps &caps, ShaderType shaderStage) in GetMaxShaderOutputVectors() function
1044 GLint outputVaryingsMax = GetMaxShaderOutputVectors(caps, frontShaderStage); in collectAndPackUserVaryings()
1068 infoLog, GetMaxShaderOutputVectors(caps, frontShaderStage), packMode, in collectAndPackUserVaryings()