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Searched refs:GetScriptLanguage (Results 1 – 12 of 12) sorted by relevance

/external/llvm-project/lldb/test/API/python_api/default-constructor/
Dsb_debugger.py55 obj.GetScriptLanguage()
/external/llvm-project/lldb/source/Commands/
DCommandObjectScript.cpp102 ? m_interpreter.GetDebugger().GetScriptLanguage() in DoExecute()
DCommandObjectWatchpointCommand.cpp414 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
DCommandObjectBreakpointCommand.cpp376 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
DCommandObjectCommands.cpp1514 if (GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) { in DoExecute()
/external/llvm-project/lldb/bindings/interface/
DSBDebugger.i438 GetScriptLanguage() const;
/external/llvm-project/lldb/include/lldb/API/
DSBDebugger.h263 lldb::ScriptLanguage GetScriptLanguage() const;
/external/llvm-project/lldb/include/lldb/Core/
DDebugger.h253 lldb::ScriptLanguage GetScriptLanguage() const;
/external/llvm-project/lldb/source/API/
DSBDebugger.cpp1357 ScriptLanguage SBDebugger::GetScriptLanguage() const { in GetScriptLanguage() function in SBDebugger
1359 GetScriptLanguage); in GetScriptLanguage()
1361 return (m_opaque_sp ? m_opaque_sp->GetScriptLanguage() : eScriptLanguageNone); in GetScriptLanguage()
1806 GetScriptLanguage, ()); in RegisterMethods()
/external/llvm-project/lldb/source/Core/
DDebugger.cpp299 lldb::ScriptLanguage Debugger::GetScriptLanguage() const { in GetScriptLanguage() function in Debugger
1204 language ? *language : GetScriptLanguage(); in GetScriptInterpreter()
DModule.cpp1508 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()
/external/llvm-project/lldb/source/Plugins/Platform/MacOSX/
DPlatformDarwin.cpp74 target->GetDebugger().GetScriptLanguage() == eScriptLanguagePython) { in LocateExecutableScriptingResources()