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Searched refs:GetTexDataAsRGBA32 (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp236 …io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memo… in ImGui_ImplOpenGL3_CreateFontsTexture()
/external/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp1025 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); in ensure_swapchain_fonts()
1611 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); in setup_swapchain_data_pipeline()
/external/mesa3d/src/imgui/
Dimgui.h2007 …IMGUI_API void GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* ou…
Dimgui_draw.cpp1520 void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height… in GetTexDataAsRGBA32() function in ImFontAtlas