Searched refs:GetUniformParameters (Results 1 – 5 of 5) sorted by relevance
63 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()74 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()86 EXPECT_THAT(variable_accessor.GetUniformParameters(), in TEST()100 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()111 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()123 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()135 EXPECT_THAT(variable_accessor.GetUniformParameters(), in TEST()160 EXPECT_TRUE(variable_accessor.GetUniformParameters().empty()); in TEST()
73 std::vector<Variable> GetUniformParameters() const;
76 std::vector<Variable> GetUniformParameters() const { in GetUniformParameters() function in tflite::gpu::gl::__anon2ec6fcc20111::VariableRewriter196 code->parameters = variable_rewriter.GetUniformParameters(); in Rename()
176 ShaderCode(variable_accessor.GetUniformParameters(), in Build()
533 std::vector<Variable> VariableAccessor::GetUniformParameters() const { in GetUniformParameters() function in tflite::gpu::gl::VariableAccessor