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Searched refs:GrBackendFormatStencilBits (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/
DGrBackendUtils.h24 int GrBackendFormatStencilBits(const GrBackendFormat& format);
DGrRenderTarget.cpp65 return GrBackendFormatStencilBits(this->getStencilAttachment(useMSAASurface)->backendFormat()); in numStencilBits()
DGrBackendUtils.cpp157 int GrBackendFormatStencilBits(const GrBackendFormat& format) { in GrBackendFormatStencilBits() function
/external/skia/src/gpu/mock/
DGrMockTexture.h126 numStencilBits = GrBackendFormatStencilBits(stencil->backendFormat()); in getBackendRenderTarget()
/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp109 numStencilBits = GrBackendFormatStencilBits(stencil->backendFormat()); in getBackendRenderTarget()
DGrGLGpu.cpp2071 GrGLint stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in clearStencilClip()
/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp330 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip()
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm158 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat());
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp433 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip()