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Searched refs:GrMtlPipelineStateBuilder (Results 1 – 18 of 18) sorted by relevance

/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm8 #include "GrMtlPipelineStateBuilder.h"
19 GrMtlPipelineState* GrMtlPipelineStateBuilder::CreatePipelineState(
26 GrMtlPipelineStateBuilder builder(renderTarget, origin, primProc, primProcProxies, pipeline,
35 GrMtlPipelineStateBuilder::GrMtlPipelineStateBuilder(GrRenderTarget* renderTarget, GrSurfaceOrigin … function
47 const GrCaps* GrMtlPipelineStateBuilder::caps() const {
51 void GrMtlPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) {
55 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {
59 id<MTLLibrary> GrMtlPipelineStateBuilder::createMtlShaderLibrary(
307 GrMtlPipelineState* GrMtlPipelineStateBuilder::finalize(const GrPrimitiveProcessor& primProc,
DGrMtlPipelineStateBuilder.h23 class GrMtlPipelineStateBuilder : public GrGLSLProgramBuilder {
33 GrMtlPipelineStateBuilder(GrRenderTarget*, GrSurfaceOrigin,
DGrMtlVaryingHandler.h22 friend class GrMtlPipelineStateBuilder; variable
DGrMtlUniformHandler.h96 friend class GrMtlPipelineStateBuilder; variable
DGrMtlGpuCommandBuffer.mm13 #include "GrMtlPipelineStateBuilder.h"
135 GrMtlPipelineStateBuilder::CreatePipelineState(fRenderTarget, fOrigin, primProc,
DGrMtlCaps.mm331 // GrMtlPipelineStateBuilder which assert we aren't using this feature.
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h32 class GrMtlPipelineStateBuilder : public GrGLSLProgramBuilder {
50 GrMtlPipelineStateBuilder(GrMtlGpu*, const GrProgramDesc&, const GrProgramInfo&);
DGrMtlPipelineStateBuilder.mm8 #include "src/gpu/mtl/GrMtlPipelineStateBuilder.h"
32 GrMtlPipelineState* GrMtlPipelineStateBuilder::CreatePipelineState(
36 GrMtlPipelineStateBuilder builder(gpu, desc, programInfo);
44 GrMtlPipelineStateBuilder::GrMtlPipelineStateBuilder(GrMtlGpu* gpu, function
53 const GrCaps* GrMtlPipelineStateBuilder::caps() const {
57 SkSL::Compiler* GrMtlPipelineStateBuilder::shaderCompiler() const {
61 void GrMtlPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) {
65 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {
72 void GrMtlPipelineStateBuilder::storeShadersInCache(const SkSL::String shaders[],
90 id<MTLLibrary> GrMtlPipelineStateBuilder::compileMtlShaderLibrary(
[all …]
DGrMtlVaryingHandler.h22 friend class GrMtlPipelineStateBuilder; variable
DGrMtlResourceProvider.mm138 GrMtlPipelineStateBuilder::CreatePipelineState(fGpu, desc, programInfo,
153 GrMtlPipelineStateBuilder::CreatePipelineState(fGpu, desc, programInfo));
180 if (!GrMtlPipelineStateBuilder::PrecompileShaders(fGpu, data, &precompiledLibraries)) {
DGrMtlUniformHandler.h102 friend class GrMtlPipelineStateBuilder; variable
DGrMtlOpsRenderPass.mm15 #include "src/gpu/mtl/GrMtlPipelineStateBuilder.h"
DGrMtlCaps.mm464 // GrMtlPipelineStateBuilder which assert we aren't using this feature.
DGrMtlGpu.mm23 #include "src/gpu/mtl/GrMtlPipelineStateBuilder.h"
/external/skqp/src/gpu/glsl/
DGrGLSLShaderBuilder.h250 friend class GrMtlPipelineStateBuilder; variable
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h291 friend class GrMtlPipelineStateBuilder; variable
/external/skqp/gn/
Dgpu.gni693 "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h",
694 "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm",
/external/skia/gn/
Dgpu.gni825 "$_src/gpu/mtl/GrMtlPipelineStateBuilder.h",
826 "$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm",