Searched refs:GraphicsFrameEvent (Results 1 – 5 of 5) sorted by relevance
143 if (event.type() == GraphicsFrameEvent::PRESENT_FENCE) { in CreateBufferEvent()146 [GraphicsFrameEvent::ACQUIRE_FENCE]; in CreateBufferEvent()148 graphics_frame_stats_map_[event_key][GraphicsFrameEvent::QUEUE]; in CreateBufferEvent()150 graphics_frame_stats_map_[event_key][GraphicsFrameEvent::LATCH]; in CreateBufferEvent()159 if (event.type() == GraphicsFrameEvent::DEQUEUE) { in CreateBufferEvent()163 } else if (event.type() == GraphicsFrameEvent::QUEUE) { in CreateBufferEvent()239 case GraphicsFrameEvent::DEQUEUE: { in CreatePhaseEvent()268 case GraphicsFrameEvent::QUEUE: { in CreatePhaseEvent()311 case GraphicsFrameEvent::ACQUIRE_FENCE: { in CreatePhaseEvent()321 case GraphicsFrameEvent::LATCH: { in CreatePhaseEvent()[all …]
49 using GraphicsFrameEvent = protos::pbzero::GraphicsFrameEvent; variable
21 message GraphicsFrameEvent { message
136 GraphicsFrameEvent graphics_frame_event = 57;
2284 message GraphicsFrameEvent { message8945 GraphicsFrameEvent graphics_frame_event = 57;