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Searched refs:HasAlu32 (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/BPF/
DBPFSubtarget.cpp39 HasAlu32 = false; in initializeEnvironment()
55 HasAlu32 = true; in initSubtargetFeatures()
DBPFSubtarget.h55 bool HasAlu32; variable
73 bool getHasAlu32() const { return HasAlu32; } in getHasAlu32()
DBPFISelLowering.h57 bool getHasAlu32() const { return HasAlu32; } in getHasAlu32()
68 bool HasAlu32;
DBPF.td29 def ALU32 : SubtargetFeature<"alu32", "HasAlu32", "true",
DBPFISelLowering.cpp165 HasAlu32 = STI.getHasAlu32(); in BPFTargetLowering()
/external/llvm-project/llvm/lib/Target/BPF/
DBPFSubtarget.cpp39 HasAlu32 = false; in initializeEnvironment()
55 HasAlu32 = true; in initSubtargetFeatures()
DBPFSubtarget.h55 bool HasAlu32; variable
73 bool getHasAlu32() const { return HasAlu32; } in getHasAlu32()
DBPFISelLowering.h57 bool getHasAlu32() const { return HasAlu32; } in getHasAlu32()
68 bool HasAlu32;
DBPF.td29 def ALU32 : SubtargetFeature<"alu32", "HasAlu32", "true",
DBPFISelLowering.cpp164 HasAlu32 = STI.getHasAlu32(); in BPFTargetLowering()