Searched refs:ImSqrt (Results 1 – 2 of 2) sorted by relevance
136 #define STBTT_sqrt(x) ImSqrt(x)664 … { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = 1.0f / ImSqrt(d2); VX *= inv_len…665 …AX) { float d2 = VX*VX + VY*VY; if (d2 > EPS) { float inv_len = 1.0f / ImSqrt(d2); if (inv_len >…1931 const int surface_sqrt = (int)ImSqrt((float)total_surface) + 1; in ImFontAtlasBuildWithStbTruetype()
213 static inline float ImSqrt(float x) { return sqrtf(x); } in ImSqrt() function242 … { float d = lhs.x*lhs.x + lhs.y*lhs.y; if (d > 0.0f) return 1.0f / ImSqrt(d); return fail_va… in ImInvLength()