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Searched refs:ImageSampler (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp33 SpirvShader::ImageSampler *SpirvShader::getImageSampler(uint32_t inst, vk::SampledImageDescriptor c… in getImageSampler()
93 return (ImageSampler *)(routine->getEntry()); in getImageSampler()
DSpirvShader.hpp156 using ImageSampler = void(void *texture, void *uvsIn, void *texelOut, void *constants); typedef in sw::SpirvShader
1294 …static ImageSampler *getImageSampler(uint32_t instruction, vk::SampledImageDescriptor const *image…
DSpirvShaderImage.cpp337 Call<ImageSampler>(cache.function, texture, &in[0], &out[0], state->routine->constants); in EmitImageSampleUnconditional()
/external/vulkan-validation-layers/layers/
Ddescriptor_sets.cpp755 …} else if (descriptor_class == DescriptorClass::ImageSampler || descriptor_class == DescriptorClas… in ValidateDrawState()
758 if (descriptor_class == DescriptorClass::ImageSampler) { in ValidateDrawState()
869 …if (descriptor_class == DescriptorClass::ImageSampler || descriptor_class == DescriptorClass::Plai… in ValidateDrawState()
872 if (descriptor_class == DescriptorClass::ImageSampler) { in ValidateDrawState()
1554 descriptor_class = ImageSampler; in ImageSamplerDescriptor()
2062 case DescriptorClass::ImageSampler: { in VerifyCopyUpdateContents()
Ddescriptor_sets.h353 enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer, InlineUniform… enumerator