Searched refs:InstancedPointSpritesActive (Results 1 – 3 of 3) sorted by relevance
160 bool InstancedPointSpritesActive(ProgramD3D *programD3D, gl::PrimitiveMode mode) in InstancedPointSpritesActive() function
455 bool InstancedPointSpritesActive(ProgramD3D *programD3D, gl::PrimitiveMode mode);
58 if (InstancedPointSpritesActive(programD3D, mode)) in DrawCallHasStreamingVertexArrays()