Searched refs:IsRenderScriptModule (Results 1 – 2 of 2) sorted by relevance
333 static bool IsRenderScriptModule(const lldb::ModuleSP &module_sp);
1000 bool RenderScriptRuntime::IsRenderScriptModule( in IsRenderScriptModule() function in RenderScriptRuntime1011 if (IsRenderScriptModule(mod)) { in ModulesDidLoad()3894 assert(IsRenderScriptModule(resolved.CalculateSymbolContextModule())); in ResolveKernelName()