Home
last modified time | relevance | path

Searched refs:IsShaderReadOnlyLayout (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp728 bool IsShaderReadOnlyLayout(const ImageMemoryBarrierData &imageLayout) in IsShaderReadOnlyLayout() function
4960 if (IsShaderReadOnlyLayout(transitionTo) && IsShaderReadOnlyLayout(transitionFrom)) in updateLayoutAndBarrier()
4998 if (IsShaderReadOnlyLayout(transitionTo)) in updateLayoutAndBarrier()
5000 ASSERT(!IsShaderReadOnlyLayout(transitionFrom)); in updateLayoutAndBarrier()