/external/tensorflow/tensorflow/core/kernels/ |
D | fused_batch_norm_op.cu.cc | 340 #define LAUNCH(DATA_FORMAT, ADD_SIDE_INPUT, ACTIVATION, CHANNEL_SIZE, \ in operator ()() macro 369 LAUNCH(FORMAT_NHWC, false, Activation::kIdentity, c, 1); in operator ()() 371 LAUNCH(FORMAT_NHWC, false, Activation::kRelu, c, 1); in operator ()() 373 LAUNCH(FORMAT_NHWC, true, Activation::kIdentity, c, 1); in operator ()() 375 LAUNCH(FORMAT_NHWC, true, Activation::kRelu, c, 1); in operator ()() 383 LAUNCH(FORMAT_NCHW, false, Activation::kIdentity, c, inner); in operator ()() 385 LAUNCH(FORMAT_NCHW, false, Activation::kRelu, c, inner); in operator ()() 387 LAUNCH(FORMAT_NCHW, true, Activation::kIdentity, c, inner); in operator ()() 389 LAUNCH(FORMAT_NCHW, true, Activation::kRelu, c, inner); in operator ()() 392 #undef LAUNCH in operator ()()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionParameters.java | 33 …public final static int LAUNCH = 6; // A hit indicating that the attacker will launch the vict… field in CollisionParameters.HitType
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D | HitReactionComponent.java | 84 mLauncherHitType = HitType.LAUNCH; in reset() 221 case CollisionParameters.HitType.LAUNCH: in receivedHit()
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D | PlayerComponent.java | 426 if (parentObject.lastReceivedHitType == CollisionParameters.HitType.LAUNCH) { in gotoHitReact()
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D | GameObjectFactory.java | 4916 attackVolume.get(0).setHitType(HitType.LAUNCH); 4960 hitReact.setLauncherComponent(launcher, HitType.LAUNCH);
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/mme/ |
D | com90c0.mme | 17 maddr 0xda /* LAUNCH */
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/external/openscreen/cast/receiver/ |
D | application_agent_unittest.cc | 425 "type":"LAUNCH", in TEST_F() 487 "type":"LAUNCH", in TEST_F() 614 "type":"LAUNCH", in TEST_F()
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/external/vulkan-validation-layers/build-android/ |
D | test_APK.sh | 179 adb $serialFlag shell am start -a android.intent.action.MAIN -c android-intent.category.LAUNCH -n c…
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/external/openscreen/cast/protocol/castv2/ |
D | README.md | 19 control messages, such as `LAUNCH` and `GET_APP_AVAILABILITY`.
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/external/openscreen/cast/standalone_sender/ |
D | looping_file_cast_agent.cc | 115 R"({"type":"LAUNCH", "requestId":%d, "appId":"%s"})"; in OnConnected()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_compute.c | 267 BEGIN_NV04(push, NV50_CP(LAUNCH), 1); in nv50_launch_grid()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_compute.c | 490 BEGIN_NVC0(push, NVC0_CP(LAUNCH), 1); in nvc0_launch_grid()
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D | nve4_compute.c | 930 BEGIN_NVC0(push, NVE4_CP(LAUNCH), 1); in nve4_launch_grid()
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/external/mesa3d/src/freedreno/registers/ |
D | rules-ng-ng.txt | 585 <reg32 offset="0x368" name="LAUNCH" />
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