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Searched refs:LOCK_DISCARD (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp591 …yte*)dest->lockStencil(0, 0, 0, PUBLIC) : (byte*)dest->lockInternal(0, 0, 0, LOCK_DISCARD, PUBLIC); in stretchRect()
601 …byte *destBuffer = (byte*)dest->lockInternal(dRect.x0, dRect.y0, 0, fullCopy ? LOCK_DISCARD : LOCK… in stretchRect()
611 …e*)dest->lockInternal(dRect.x0, dRect.y0, destRect->slice, fullCopy ? LOCK_DISCARD : LOCK_WRITEONL… in stretchRect()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp375 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect()
/external/swiftshader/src/Renderer/
DSurface.hpp208 LOCK_DISCARD, enumerator
DSurface.cpp1139 case LOCK_DISCARD: in lockRect()
1374 if(lock != LOCK_DISCARD) in lockExternal()
1388 case LOCK_DISCARD: in lockExternal()
1429 if(lock != LOCK_DISCARD) in lockInternal()
1451 if(lock != LOCK_DISCARD) in lockInternal()
1467 case LOCK_DISCARD: in lockInternal()
3151 const Lock lock = entire ? LOCK_DISCARD : LOCK_WRITEONLY; in clearDepth()
DBlitter.cpp1450 …dest->lock(0, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) :… in blitReactor()