Searched refs:MAX_SAMPLERS (Results 1 – 12 of 12) sorted by relevance
202 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS macro
2128 GLubyte SamplerUnits[MAX_SAMPLERS];2197 GLubyte SamplerTargets[MAX_SAMPLERS];
76 for (unsigned i = 0; i < MAX_SAMPLERS; i++) { in debug_sampler_recompile()
188 uint16_t swizzles[MAX_SAMPLERS];212 enum gen6_gather_sampler_wa gen6_gather_wa[MAX_SAMPLERS];
1185 for (unsigned s = 0; s < MAX_SAMPLERS; s++) { in brw_nir_apply_sampler_key()
181 for (int i = 0; i < MAX_SAMPLERS; i++) in brw_blorp_init_wm_prog_key()
211 for (unsigned i = 0; i < MAX_SAMPLERS; i++) in _mesa_init_gl_program()
892 for (i = 0; i < MAX_SAMPLERS; i++) { in _mesa_fprint_program_parameters()
920 i < MIN2(this->next_sampler, MAX_SAMPLERS); in handle_samplers()1233 gl_texture_index targets[MAX_SAMPLERS];
778 i < MIN2(state->next_sampler_index, MAX_SAMPLERS); i++) { in update_uniforms_shader_info()
433 for (int i = 0; i < MAX_SAMPLERS; i++) { in populate_sampler_prog_key()
53 .base.tex.swizzles[0 ... MAX_SAMPLERS - 1] = 0x688, \