Home
last modified time | relevance | path

Searched refs:MAX_SAMPLERS (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h202 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS macro
Dmtypes.h2128 GLubyte SamplerUnits[MAX_SAMPLERS];
2197 GLubyte SamplerTargets[MAX_SAMPLERS];
/external/mesa3d/src/intel/compiler/
Dbrw_debug_recompile.c76 for (unsigned i = 0; i < MAX_SAMPLERS; i++) { in debug_sampler_recompile()
Dbrw_compiler.h188 uint16_t swizzles[MAX_SAMPLERS];
212 enum gen6_gather_sampler_wa gen6_gather_wa[MAX_SAMPLERS];
Dbrw_nir.c1185 for (unsigned s = 0; s < MAX_SAMPLERS; s++) { in brw_nir_apply_sampler_key()
/external/mesa3d/src/intel/blorp/
Dblorp.c181 for (int i = 0; i < MAX_SAMPLERS; i++) in brw_blorp_init_wm_prog_key()
/external/mesa3d/src/mesa/program/
Dprogram.c211 for (unsigned i = 0; i < MAX_SAMPLERS; i++) in _mesa_init_gl_program()
Dprog_print.c892 for (i = 0; i < MAX_SAMPLERS; i++) { in _mesa_fprint_program_parameters()
/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp920 i < MIN2(this->next_sampler, MAX_SAMPLERS); in handle_samplers()
1233 gl_texture_index targets[MAX_SAMPLERS];
Dgl_nir_link_uniforms.c778 i < MIN2(state->next_sampler_index, MAX_SAMPLERS); i++) { in update_uniforms_shader_info()
/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c433 for (int i = 0; i < MAX_SAMPLERS; i++) { in populate_sampler_prog_key()
/external/mesa3d/src/gallium/drivers/iris/
Diris_program.c53 .base.tex.swizzles[0 ... MAX_SAMPLERS - 1] = 0x688, \