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Searched refs:MakeTexture (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_resources.mm120 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
139 return MakeTexture(context, format, desc, 1, true, false, true, refOut);
158 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
182 return MakeTexture(context, format, desc, 1, renderTargetOnly, allowFormatView, refOut);
209 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
240 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut);
258 return MakeTexture(context, format, desc, ref, plane, NO, refOut);
262 angle::Result Texture::MakeTexture(ContextMtl *context,
270 return MakeTexture(context, mtlFormat, desc, mips, renderTargetOnly, allowFormatView, false,
274 angle::Result Texture::MakeTexture(ContextMtl *context,
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Dmtl_resources.h266 static angle::Result MakeTexture(ContextMtl *context,
274 static angle::Result MakeTexture(ContextMtl *context,
283 static angle::Result MakeTexture(ContextMtl *context,
/external/skia/src/gpu/vk/
DGrVkAttachment.h33 static sk_sp<GrVkAttachment> MakeTexture(GrVkGpu* gpu,
DGrVkTextureRenderTarget.cpp84 GrVkAttachment::MakeTexture(gpu, dimensions, format, mipLevels, GrRenderable::kYes, in MakeNewTextureRenderTarget()
DGrVkTexture.cpp83 sk_sp<GrVkAttachment> texture = GrVkAttachment::MakeTexture( in MakeNewTexture()
DGrVkAttachment.cpp76 sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu, in MakeTexture() function in GrVkAttachment
/external/deqp-deps/amber/src/dawn/
Dengine_dawn.cc146 Result MakeTexture(const ::dawn::Device& device, in MakeTexture() function
1569 result = MakeTexture(*device_, depth_stencil_format, width, height, in AttachBuffersAndTextures()