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/external/oboe/samples/RhythmGame/third_party/glm/simd/
Dinteger.h10 glm_uvec4 const Mask4 = _mm_set1_epi32(0x0000FFFF); in glm_i128_interleave() local
28 Reg1 = _mm_and_si128(Reg1, Mask4); in glm_i128_interleave()
64 glm_uvec4 const Mask4 = _mm_set1_epi32(0x0000FFFF); in glm_i128_interleave2() local
81 Reg1 = _mm_and_si128(Reg1, Mask4); in glm_i128_interleave2()