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Searched refs:MaybeAddRepeatedPass (Results 1 – 4 of 4) sorted by relevance

/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dfuzzer.cpp140 void Fuzzer::MaybeAddRepeatedPass(uint32_t percentage_chance_of_adding_pass, in MaybeAddRepeatedPass() function in spvtools::fuzz::Fuzzer
221 MaybeAddRepeatedPass<FuzzerPassObfuscateConstants>(90, &pass_instances); in Run()
222 MaybeAddRepeatedPass<FuzzerPassApplyIdSynonyms>(90, &pass_instances); in Run()
223 MaybeAddRepeatedPass<FuzzerPassReplaceIrrelevantIds>(90, &pass_instances); in Run()
229 MaybeAddRepeatedPass<FuzzerPassAddAccessChains>(&pass_instances); in Run()
230 MaybeAddRepeatedPass<FuzzerPassAddBitInstructionSynonyms>(&pass_instances); in Run()
231 MaybeAddRepeatedPass<FuzzerPassAddCompositeExtract>(&pass_instances); in Run()
232 MaybeAddRepeatedPass<FuzzerPassAddCompositeInserts>(&pass_instances); in Run()
233 MaybeAddRepeatedPass<FuzzerPassAddCompositeTypes>(&pass_instances); in Run()
234 MaybeAddRepeatedPass<FuzzerPassAddCopyMemory>(&pass_instances); in Run()
[all …]
Dfuzzer.h98 void MaybeAddRepeatedPass(uint32_t percentage_chance_of_adding_pass,
104 void MaybeAddRepeatedPass(RepeatedPassInstances* pass_instances, in MaybeAddRepeatedPass() function
106 MaybeAddRepeatedPass<FuzzerPassT>(50, pass_instances, in MaybeAddRepeatedPass()
/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer.cpp140 void Fuzzer::MaybeAddRepeatedPass(uint32_t percentage_chance_of_adding_pass, in MaybeAddRepeatedPass() function in spvtools::fuzz::Fuzzer
221 MaybeAddRepeatedPass<FuzzerPassObfuscateConstants>(90, &pass_instances); in Run()
222 MaybeAddRepeatedPass<FuzzerPassApplyIdSynonyms>(90, &pass_instances); in Run()
223 MaybeAddRepeatedPass<FuzzerPassReplaceIrrelevantIds>(90, &pass_instances); in Run()
229 MaybeAddRepeatedPass<FuzzerPassAddAccessChains>(&pass_instances); in Run()
230 MaybeAddRepeatedPass<FuzzerPassAddBitInstructionSynonyms>(&pass_instances); in Run()
231 MaybeAddRepeatedPass<FuzzerPassAddCompositeExtract>(&pass_instances); in Run()
232 MaybeAddRepeatedPass<FuzzerPassAddCompositeInserts>(&pass_instances); in Run()
233 MaybeAddRepeatedPass<FuzzerPassAddCompositeTypes>(&pass_instances); in Run()
234 MaybeAddRepeatedPass<FuzzerPassAddCopyMemory>(&pass_instances); in Run()
[all …]
Dfuzzer.h98 void MaybeAddRepeatedPass(uint32_t percentage_chance_of_adding_pass,
104 void MaybeAddRepeatedPass(RepeatedPassInstances* pass_instances, in MaybeAddRepeatedPass() function
106 MaybeAddRepeatedPass<FuzzerPassT>(50, pass_instances, in MaybeAddRepeatedPass()