/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ResourceManager11.cpp | 55 return ComputeMippedMemoryUsage(desc->Width, desc->Height, 1, pixelBytes, desc->MipLevels); in ComputeMemoryUsage() 64 desc->MipLevels); in ComputeMemoryUsage() 302 for (UINT mipLevel = 0; mipLevel < desc->MipLevels; ++mipLevel) in ClearResource() 470 UINT subresourceCount = desc->MipLevels * desc->ArraySize; in createInitDataIfNeeded() 476 for (UINT mipLevel = 0; mipLevel < desc->MipLevels; ++mipLevel) in createInitDataIfNeeded() 480 UINT subresourceIndex = D3D11CalcSubresource(mipLevel, arrayIndex, desc->MipLevels); in createInitDataIfNeeded() 520 UINT subresourceCount = desc->MipLevels; in createInitDataIfNeeded() 526 for (UINT mipLevel = 0; mipLevel < desc->MipLevels; ++mipLevel) in createInitDataIfNeeded() 528 UINT subresourceIndex = D3D11CalcSubresource(mipLevel, 0, desc->MipLevels); in createInitDataIfNeeded()
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D | RenderTarget11.cpp | 34 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 47 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 60 *mipLevels = texDesc.MipLevels; in GetTextureProperties()
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D | ExternalImageSiblingImpl11.cpp | 170 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTarget() 187 srvDesc.Texture2D.MipLevels = 1; in createRenderTarget()
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D | TextureStorage11.cpp | 995 mMipLevels = texDesc.MipLevels; in TextureStorage11_2D() 1258 desc.MipLevels = mipLevels; in ensureTextureExists() 1447 srvDesc.Texture2D.MipLevels = mipLevels; in createSRVForSampler() 1490 srvDesc.Texture2D.MipLevels = 1; in createSRVForImage() 1526 desc.MipLevels = mMipLevels; in getSwizzleTexture() 1587 dropDesc.MipLevels = mMipLevels; in ensureDropStencilTexture() 1746 srvDesc.Texture2DArray.MipLevels = 1; in createSRVForSampler() 1962 desc.MipLevels = mMipLevels; in getSwizzleTexture() 2042 srvDesc.Texture2D.MipLevels = mipLevels; in createSRVForSampler() 2380 desc.MipLevels = mipLevels; in ensureTextureExists() [all …]
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D | SwapChain11.cpp | 257 offscreenTextureDesc.MipLevels = 1; in resetOffscreenColorBuffer() 329 offscreenSRVDesc.Texture2D.MipLevels = static_cast<UINT>(-1); in resetOffscreenColorBuffer() 390 depthStencilTextureDesc.MipLevels = 1; in resetOffscreenDepthBuffer() 453 depthStencilSRVDesc.Texture2D.MipLevels = static_cast<UINT>(-1); in resetOffscreenDepthBuffer() 1005 offscreenSRVDesc.Texture2D.MipLevels = static_cast<UINT>(-1); in getRenderTargetShaderResource()
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D | Image11.cpp | 479 resolveDesc.MipLevels = 1; in copyWithoutConversion() 558 desc.MipLevels = lodOffset + 1; in createStagingTexture() 594 desc.MipLevels = lodOffset + 1; in createStagingTexture()
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D | Renderer11.cpp | 1656 desc.Format != backbufferFormatInfo.texFormat || desc.MipLevels != 1 || desc.ArraySize != 1) in validateShareHandle() 2502 viewDesc.Texture2D.MipLevels = 1; in copyImageInternal() 2837 desc.MipLevels = 1; in createRenderTarget() 2881 srvDesc.Texture2D.MipLevels = 1; in createRenderTarget() 2894 blitSRVDesc.Texture2D.MipLevels = 1; in createRenderTarget() 3460 resolveDesc.MipLevels = 1; in readFromAttachment() 3569 viewDesc.Texture2D.MipLevels = 1; in blitRenderbufferRect() 3883 resolveDesc.MipLevels = 1; in resolveMultisampledTexture() 4100 stagingDesc.MipLevels = 1; in createStagingTexture() 4124 stagingDesc.MipLevels = 1; in createStagingTexture()
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/external/skia/src/gpu/d3d/ |
D | GrD3DTextureResource.cpp | 45 SkASSERT(desc.MipLevels > 0); in InitTextureResourceInfo() 55 info->fLevelCount = desc.MipLevels; in InitTextureResourceInfo() 76 msTextureDesc.MipLevels = 1; in CreateMSAA()
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D | GrD3DAttachment.cpp | 38 resourceDesc.MipLevels = 1; in MakeStencil()
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D | GrD3DBuffer.cpp | 51 bufferDesc.MipLevels = 1; in make_d3d_buffer()
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D | GrD3DGpu.cpp | 278 resourceDesc.MipLevels = mipLevelCount; in createD3DTexture() 375 SkASSERT(1 == mipLevelCount || mipLevelCount == (int)desc.MipLevels); in onCreateCompressedTexture() 688 SkASSERT(1 == mipLevelCount || mipLevelCount == (int)desc.MipLevels); in uploadToTexture() 752 if (mipLevelCount < (int)desc.MipLevels) { in uploadToTexture() 1107 resourceDesc.MipLevels = numMipLevels; in createTextureResourceForBackendSurface()
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D | GrD3DCpuDescriptorManager.cpp | 64 desc.Texture2D.MipLevels = mipLevels; in createShaderResourceView()
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/external/OpenCL-CTS/test_conformance/d3d10/ |
D | texture2d.cpp | 175 size->MipLevels, in SubTestTexture2D() 195 desc.MipLevels = size->MipLevels; in SubTestTexture2D() 216 size->MipLevels); in SubTestTexture2D() 237 desc.MipLevels = 1; in SubTestTexture2D() 527 desc.MipLevels = 1; in SubTestTexture2D()
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D | texture3d.cpp | 110 size->MipLevels); in SubTestTexture3D() 129 desc.MipLevels = size->MipLevels; in SubTestTexture3D() 168 desc.MipLevels = 1; in SubTestTexture3D() 385 desc.MipLevels = 1; in SubTestTexture3D()
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D | harness.h | 120 UINT MipLevels; member 135 UINT MipLevels; member
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D | misc.cpp | 37 desc.MipLevels = 4; in SubTestMiscMultipleCreates() 143 desc.MipLevels = 4; in SubTestMiscAcquireRelease()
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/external/OpenCL-CTS/test_conformance/d3d11/ |
D | texture2d.cpp | 177 size->MipLevels, in SubTestTexture2D() 197 desc.MipLevels = size->MipLevels; in SubTestTexture2D() 218 size->MipLevels); in SubTestTexture2D() 240 desc.MipLevels = 1; in SubTestTexture2D() 551 desc.MipLevels = 1; in SubTestTexture2D() 719 texture2DSizes[size % texture2DSizeCount].MipLevels, in TestDeviceTexture2D()
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D | texture3d.cpp | 111 size->MipLevels); in SubTestTexture3D() 130 desc.MipLevels = size->MipLevels; in SubTestTexture3D() 170 desc.MipLevels = 1; in SubTestTexture3D() 392 desc.MipLevels = 1; in SubTestTexture3D()
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D | harness.h | 121 UINT MipLevels; member 136 UINT MipLevels; member
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D | misc.cpp | 39 desc.MipLevels = 4; in SubTestMiscMultipleCreates() 146 desc.MipLevels = 4; in SubTestMiscAcquireRelease()
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/external/angle/src/tests/egl_tests/ |
D | EGLStreamTest.cpp | 490 desc.MipLevels = 1; in TEST_P() 603 desc.MipLevels = 1; in TEST_P() 748 desc.MipLevels = 1; in TEST_P() 921 desc.MipLevels = 1; in TEST_P()
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D | EGLPresentPathD3D11Test.cpp | 102 textureDesc.MipLevels = 1; in createPbufferFromClientBufferSurface()
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/external/webrtc/modules/desktop_capture/win/ |
D | dxgi_texture_staging.cc | 39 desc.MipLevels = 1; in InitializeStage()
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/external/angle/src/tests/capture_replay_tests/ |
D | capture_replay_expectations.txt | 15 ImageTest.MipLevels/*
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/external/angle/src/tests/gles1_conformance_tests/ |
D | ConformanceTests.cpp | 284 TEST_P(GLES1ConformanceTest, MipLevels) in TEST_P() argument
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