Searched refs:MonsterBuilder (Results 1 – 16 of 16) sorted by relevance
/external/flatbuffers/grpc/tests/ |
D | message_builder_test.cpp | 200 void populate_first_half(MyGame::Example::MonsterBuilder &wrapper, in populate_first_half() 208 void populate_second_half(MyGame::Example::MonsterBuilder &wrapper) { in populate_second_half() 222 MyGame::Example::MonsterBuilder &monsterBuilder, in test_only_hack_update_fbb_reference() 235 MyGame::Example::MonsterBuilder monsterBuilder( in builder_move_ctor_conversion_before_finish_half_n_half_table_test() 283 MyGame::Example::MonsterBuilder monsterBuilder( in builder_move_assign_conversion_before_finish_half_n_half_table_test()
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/external/flatbuffers/samples/ |
D | monster_generated.rs | 242 let mut builder = MonsterBuilder::new(_fbb); in create() 340 pub struct MonsterBuilder<'a: 'b, 'b> { struct 344 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { implementation 382 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new() 384 MonsterBuilder { in new()
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D | monster_generated.h | 15 struct MonsterBuilder; 261 typedef MonsterBuilder Builder; 367 struct MonsterBuilder { 401 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) 405 MonsterBuilder &operator=(const MonsterBuilder &); 425 MonsterBuilder builder_(_fbb);
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D | monster_generated.lobster | 67 struct MonsterBuilder:
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/external/flatbuffers/tests/ |
D | monster_test_generated.rs | 134 let mut builder = MonsterBuilder::new(_fbb); in create() 149 pub struct MonsterBuilder<'a: 'b, 'b> { struct 153 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { impl 155 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new() 157 MonsterBuilder { in new() 1061 let mut builder = MonsterBuilder::new(_fbb); in create() 1572 pub struct MonsterBuilder<'a: 'b, 'b> { struct 1576 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { implementation 1770 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new() 1772 MonsterBuilder { in new()
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D | monster_test_generated.h | 19 struct MonsterBuilder; 45 struct MonsterBuilder; 840 typedef MonsterBuilder Builder; 853 struct MonsterBuilder { 857 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) 861 MonsterBuilder &operator=(const MonsterBuilder &); 871 MonsterBuilder builder_(_fbb); 1275 typedef MonsterBuilder Builder; 1762 struct MonsterBuilder { 1910 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) [all …]
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D | test.cpp | 132 MonsterBuilder mb1(builder); in CreateFlatBufferTest() 135 MonsterBuilder mb2(builder); in CreateFlatBufferTest() 139 MonsterBuilder mb3(builder); in CreateFlatBufferTest() 618 MonsterBuilder color_monster(builder); in JsonDefaultTest() 646 MonsterBuilder color_monster(builder); in JsonEnumsTest() 659 MonsterBuilder future_color(builder); in JsonEnumsTest() 3008 auto monster_builder = MonsterBuilder(builder); in UninitializedVectorTest() 3089 MonsterBuilder monster_builder(builder); in CreateSharedStringTest()
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D | monster_test_generated.lobster | 85 struct MonsterBuilder: 366 struct MonsterBuilder:
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D | monster_test_my_game.example_generated.dart | 819 class MonsterBuilder { 820 MonsterBuilder(this.fbBuilder) {
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/external/flatbuffers/tests/cpp17/generated_cpp17/ |
D | monster_test_generated.h | 19 struct MonsterBuilder; 45 struct MonsterBuilder; 676 typedef MonsterBuilder Builder; 690 struct MonsterBuilder { 694 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) 698 MonsterBuilder &operator=(const MonsterBuilder &); 708 MonsterBuilder builder_(_fbb); 1049 typedef MonsterBuilder Builder; 1537 struct MonsterBuilder { 1685 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) [all …]
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/external/flatbuffers/docs/source/ |
D | Internals.md | 221 struct MonsterBuilder { 230 … MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } 234 `MonsterBuilder` is the base helper struct to construct a table using a 244 MonsterBuilder builder_(_fbb); 255 `MonsterBuilder` above for you. Note that if you pass values which are
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D | Tutorial.md | 632 // For example, you could do something like `new myGame.MonsterBuilder(...).toBytes()` 1602 final monster = new myGame.MonsterBuilder(builder) 1628 final myGame.MonsterBuilder orcBuilder = new myGame.MonsterBuilder( 1740 MonsterBuilder monster_builder(builder);
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/external/flatbuffers/dart/example/ |
D | monster_my_game.sample_generated.dart | 210 class MonsterBuilder { 211 MonsterBuilder(this.fbBuilder) {
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D | example.dart | 65 final monster = new myGame.MonsterBuilder(builder)
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/external/flatbuffers/dart/test/ |
D | flat_buffers_test.dart | 81 final monBuilder = new example.MonsterBuilder(fbBuilder)
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D | monster_test_my_game.example_generated.dart | 821 class MonsterBuilder { 822 MonsterBuilder(this.fbBuilder) {
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