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Searched refs:MonsterExtra (Results 1 – 9 of 9) sorted by relevance

/external/flatbuffers/tests/
Dmonster_extra_generated.h11 struct MonsterExtra;
21 typedef MonsterExtra TableType;
63 struct MonsterExtra FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
159 …static flatbuffers::Offset<MonsterExtra> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterE…
163 typedef MonsterExtra Table;
167 fbb_.AddElement<double>(MonsterExtra::VT_D0, d0, std::numeric_limits<double>::quiet_NaN()); in add_d0()
170 fbb_.AddElement<double>(MonsterExtra::VT_D1, d1, std::numeric_limits<double>::quiet_NaN()); in add_d1()
173 fbb_.AddElement<double>(MonsterExtra::VT_D2, d2, std::numeric_limits<double>::infinity()); in add_d2()
176 fbb_.AddElement<double>(MonsterExtra::VT_D3, d3, -std::numeric_limits<double>::infinity()); in add_d3()
179 fbb_.AddElement<float>(MonsterExtra::VT_F0, f0, std::numeric_limits<float>::quiet_NaN()); in add_f0()
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Dmonster_extra_my_game_generated.dart10 class MonsterExtra {
11 MonsterExtra._(this._bc, this._bcOffset);
12 factory MonsterExtra(List<int> bytes) {
17 static const fb.Reader<MonsterExtra> reader = const _MonsterExtraReader();
35 …return 'MonsterExtra{d0: $d0, d1: $d1, d2: $d2, d3: $d3, f0: $f0, f1: $f1, f2: $f2, f3: $f3, dvec:…
39 class _MonsterExtraReader extends fb.TableReader<MonsterExtra> {
43 MonsterExtra createObject(fb.BufferContext bc, int offset) =>
44 new MonsterExtra._(bc, offset);
Dmonster_extra.fbs4 table MonsterExtra {
19 root_type MonsterExtra;
Dpy_test.py44 import MyGame.MonsterExtra # refers to generated code
1989 MyGame.MonsterExtra.MonsterExtraStart(b)
1990 gen_mon = MyGame.MonsterExtra.MonsterExtraEnd(b)
1993 self.mon = MyGame.MonsterExtra.MonsterExtra.GetRootAsMonsterExtra(b.Bytes, b.Head())
DJavaTest.java5 import MyGame.MonsterExtra;
/external/flatbuffers/tests/MyGame/
DMonsterExtra.java11 public final class MonsterExtra extends Table { class
13 …public static MonsterExtra getRootAsMonsterExtra(ByteBuffer _bb) { return getRootAsMonsterExtra(_b… in getRootAsMonsterExtra()
14 …public static MonsterExtra getRootAsMonsterExtra(ByteBuffer _bb, MonsterExtra obj) { _bb.order(Byt… in getRootAsMonsterExtra()
17 public MonsterExtra __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign()
62 MonsterExtra.addD3(builder, d3); in createMonsterExtra()
63 MonsterExtra.addD2(builder, d2); in createMonsterExtra()
64 MonsterExtra.addD1(builder, d1); in createMonsterExtra()
65 MonsterExtra.addD0(builder, d0); in createMonsterExtra()
66 MonsterExtra.addFvec(builder, fvecOffset); in createMonsterExtra()
67 MonsterExtra.addDvec(builder, dvecOffset); in createMonsterExtra()
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DMonsterExtra.cs12 public struct MonsterExtra : IFlatbufferObject struct
17 …public static MonsterExtra GetRootAsMonsterExtra(ByteBuffer _bb) { return GetRootAsMonsterExtra(_b… in GetRootAsMonsterExtra() argument
18 …public static MonsterExtra GetRootAsMonsterExtra(ByteBuffer _bb, MonsterExtra obj) { return (obj._… in GetRootAsMonsterExtra() argument
21 public MonsterExtra __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign() argument
58 public static Offset<MyGame.MonsterExtra> CreateMonsterExtra(FlatBufferBuilder builder, in CreateMonsterExtra() argument
70 MonsterExtra.AddD3(builder, d3); in CreateMonsterExtra()
71 MonsterExtra.AddD2(builder, d2); in CreateMonsterExtra()
72 MonsterExtra.AddD1(builder, d1); in CreateMonsterExtra()
73 MonsterExtra.AddD0(builder, d0); in CreateMonsterExtra()
74 MonsterExtra.AddFvec(builder, fvecOffset); in CreateMonsterExtra()
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DMonsterExtra.kt11 class MonsterExtra : Table() { class
16 fun __assign(_i: Int, _bb: ByteBuffer) : MonsterExtra { in __assign()
180 …fun getRootAsMonsterExtra(_bb: ByteBuffer): MonsterExtra = getRootAsMonsterExtra(_bb, MonsterExtra in validateVersion()
181 fun getRootAsMonsterExtra(_bb: ByteBuffer, obj: MonsterExtra): MonsterExtra { in validateVersion()
DMonsterExtra.py9 class MonsterExtra(object): class
15 x = MonsterExtra()
174 monsterExtra = MonsterExtra()