Home
last modified time | relevance | path

Searched refs:NINE_APPLY_SWIZZLE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c94 #define NINE_APPLY_SWIZZLE(src, s) \ macro
2548 m00 = NINE_APPLY_SWIZZLE(c8m, X); in DECL_SPECIAL()
2549 m01 = NINE_APPLY_SWIZZLE(c8m, Y); in DECL_SPECIAL()
2550 m10 = NINE_APPLY_SWIZZLE(c8m, Z); in DECL_SPECIAL()
2551 m11 = NINE_APPLY_SWIZZLE(c8m, W); in DECL_SPECIAL()
2555 bumpenvlscale = NINE_APPLY_SWIZZLE(c16m2, X); in DECL_SPECIAL()
2556 bumpenvloffset = NINE_APPLY_SWIZZLE(c16m2, Y); in DECL_SPECIAL()
2558 bumpenvlscale = NINE_APPLY_SWIZZLE(c16m2, Z); in DECL_SPECIAL()
2559 bumpenvloffset = NINE_APPLY_SWIZZLE(c16m2, W); in DECL_SPECIAL()
2566 NINE_APPLY_SWIZZLE(src, X), ureg_src(texcoord)); in DECL_SPECIAL()
[all …]