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Searched refs:NINE_STATE_SAMPLER (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.h69 #define NINE_STATE_SAMPLER (1 << 11) macro
Dnine_state.c644 changed_group |= NINE_STATE_SAMPLER; in prepare_vs()
675 changed_group |= NINE_STATE_SAMPLER; in prepare_ps()
1168 NINE_STATE_SAMPLER | \
1234 if (group & (NINE_STATE_TEXTURE | NINE_STATE_SAMPLER)) in nine_update_state()
1501 context->changed.group |= NINE_STATE_SAMPLER; in CSMT_ITEM_NO_WAIT()
2011 if (src->changed.group & NINE_STATE_SAMPLER) { in nine_context_apply_stateblock()
Dstateblock9.c249 if (mask->changed.group & NINE_STATE_SAMPLER) { in nine_state_copy_common()
Ddevice9.c2422 dst->changed.group = NINE_STATE_SAMPLER; in NineDevice9_CreateStateBlock()
2697 state->changed.group |= NINE_STATE_SAMPLER; in NineDevice9_SetSamplerState()