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Searched refs:NineDevice9_GetVertexShaderConstantI (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Ddevice9ex.c393 (void *)NineDevice9_GetVertexShaderConstantI,
Ddevice9.h731 NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This,
Ddevice9.c3473 NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, in NineDevice9_GetVertexShaderConstantI() function
4116 (void *)NineDevice9_GetVertexShaderConstantI,
Dnine_lock.c1690 r = NineDevice9_GetVertexShaderConstantI(This, StartRegister, pConstantData, Vector4iCount); in LockDevice9_GetVertexShaderConstantI()