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Searched refs:OPACITY_STEP (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DMotionBlurComponent.java22 private static final float OPACITY_STEP = 1.0f / (STEP_COUNT + 1); field in MotionBlurComponent
101 final float opacity = (STEP_COUNT - x) * OPACITY_STEP; in update()