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Searched refs:ObjectNumUses (Results 1 – 3 of 3) sorted by relevance

/external/llvm/lib/Target/X86/
DX86FrameLowering.cpp2787 unsigned ObjectNumUses = 0; // Object static number of uses. member
2826 DensityAScaled = static_cast<uint64_t>(A.ObjectNumUses) * in operator ()()
2828 DensityBScaled = static_cast<uint64_t>(B.ObjectNumUses) * in operator ()()
2895 SortingObjects[Index].ObjectNumUses++; in orderFrameObjects()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86FrameLowering.cpp3018 unsigned ObjectNumUses = 0; // Object static number of uses. member
3057 DensityAScaled = static_cast<uint64_t>(A.ObjectNumUses) * in operator ()()
3059 DensityBScaled = static_cast<uint64_t>(B.ObjectNumUses) * in operator ()()
3126 SortingObjects[Index].ObjectNumUses++; in orderFrameObjects()
/external/llvm-project/llvm/lib/Target/X86/
DX86FrameLowering.cpp3360 unsigned ObjectNumUses = 0; // Object static number of uses. member
3399 DensityAScaled = static_cast<uint64_t>(A.ObjectNumUses) * in operator ()()
3401 DensityBScaled = static_cast<uint64_t>(B.ObjectNumUses) * in operator ()()
3468 SortingObjects[Index].ObjectNumUses++; in orderFrameObjects()