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Searched refs:PS3_RLECompression (Results 1 – 1 of 1) sorted by relevance

/external/ImageMagick/coders/
Dps3.c85 #define PS3_RLECompression "4" macro
518 "currentfile %.20g %.20g " PS3_RLECompression in WritePS3MaskImage()
646 " z " PS3_RLECompression " eq { /RunLengthDecode filter } if\n" in WritePS3Image()
1299 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()
1391 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()
1475 (void) WriteBlobString(image,PS3_RLECompression"\n"); in WritePS3Image()