Searched refs:PlayAnimationState (Results 1 – 1 of 1) sorted by relevance
87 #define PlayAnimationState 0x0020 macro492 *state|=PlayAnimationState; in XMagickCommand()520 *state&=(~PlayAnimationState); in XMagickCommand()533 *state|=PlayAnimationState; in XMagickCommand()540 *state|=PlayAnimationState; in XMagickCommand()2030 if ((state & PlayAnimationState) || (state & StepAnimationState)) in XAnimateImages()2061 state&=(~PlayAnimationState); in XAnimateImages()2091 state&=(~PlayAnimationState); in XAnimateImages()