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Searched refs:PlayAnimationState (Results 1 – 1 of 1) sorted by relevance

/external/ImageMagick/MagickCore/
Danimate.c87 #define PlayAnimationState 0x0020 macro
492 *state|=PlayAnimationState; in XMagickCommand()
520 *state&=(~PlayAnimationState); in XMagickCommand()
533 *state|=PlayAnimationState; in XMagickCommand()
540 *state|=PlayAnimationState; in XMagickCommand()
2030 if ((state & PlayAnimationState) || (state & StepAnimationState)) in XAnimateImages()
2061 state&=(~PlayAnimationState); in XAnimateImages()
2091 state&=(~PlayAnimationState); in XAnimateImages()