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Searched refs:PositionTexCoordVertex (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h119 struct PositionTexCoordVertex struct
124 void SetPositionTexCoordVertex(PositionTexCoordVertex *vertex, float x, float y, float u, float v); argument
DSwapChain11.cpp694 vbDesc.ByteWidth = sizeof(d3d11::PositionTexCoordVertex) * 4; in initPassThroughResources()
835 d3d11::PositionTexCoordVertex *vertices = in copyOffscreenToBackbuffer()
836 static_cast<d3d11::PositionTexCoordVertex *>(mappedResource.pData); in copyOffscreenToBackbuffer()
868 constexpr UINT stride = sizeof(d3d11::PositionTexCoordVertex); in copyOffscreenToBackbuffer()
DBlit11.cpp398 d3d11::PositionTexCoordVertex *vertices = in Write2DVertices()
399 static_cast<d3d11::PositionTexCoordVertex *>(outVertices); in Write2DVertices()
406 *outStride = sizeof(d3d11::PositionTexCoordVertex); in Write2DVertices()
588 sizeof(d3d11::PositionTexCoordVertex)) * in initResources()
Drenderer11_utils.cpp2219 void SetPositionTexCoordVertex(PositionTexCoordVertex *vertex, float x, float y, float u, float v) in SetPositionTexCoordVertex()