Searched refs:PreloadLoad (Results 1 – 1 of 1) sorted by relevance
314 if (Value *PreloadLoad = GlobalMap.lookup(Load)) in generateArrayLoad() local315 return PreloadLoad; in generateArrayLoad()1128 if (Value *PreloadLoad = GlobalMap.lookup(Load)) { in generateLoad() local1129 VectorMap[Load] = Builder.CreateVectorSplat(getVectorWidth(), PreloadLoad, in generateLoad()