Searched refs:PrepareFramebuffer (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIncompleteTextureAccessTests.hpp | 134 void PrepareFramebuffer();
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D | gl4cIncompleteTextureAccessTests.cpp | 102 PrepareFramebuffer(); in iterate() 329 void SamplerTest::PrepareFramebuffer() in PrepareFramebuffer() function in gl4cts::IncompleteTextureAccess::SamplerTest
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 2465 PrepareFramebuffer(GL_COLOR, GL_R8); in iterate() 2475 PrepareFramebuffer(GL_COLOR, GL_R32F); in iterate() 2485 PrepareFramebuffer(GL_COLOR, GL_R8I); in iterate() 2495 PrepareFramebuffer(GL_COLOR, GL_R8UI); in iterate() 2505 PrepareFramebuffer(GL_DEPTH_STENCIL, GL_DEPTH24_STENCIL8); in iterate() 2545 void ClearTest::PrepareFramebuffer(glw::GLenum buffer, glw::GLenum internalformat) in PrepareFramebuffer() function in gl4cts::DirectStateAccess::Framebuffers::ClearTest 3724 PrepareFramebuffer(); in iterate() 3759 void GetParametersTest::PrepareFramebuffer() in PrepareFramebuffer() function in gl4cts::DirectStateAccess::Framebuffers::GetParametersTest
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D | gl4cDirectStateAccessTests.hpp | 2613 void PrepareFramebuffer(glw::GLenum buffer, glw::GLenum internalformat); 2887 void PrepareFramebuffer(); 5004 bool PrepareFramebuffer(const glw::GLenum internal_format); 5191 void PrepareFramebuffer(const glw::GLenum internal_format);
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D | gl4cDirectStateAccessTexturesTests.cpp | 845 bool BufferTest<T, S, N>::PrepareFramebuffer(const glw::GLenum internal_format) in PrepareFramebuffer() function in gl4cts::DirectStateAccess::Textures::BufferTest 1129 if (!PrepareFramebuffer(InternalFormat<T, S, N>())) in Test() 1981 PrepareFramebuffer(InternalFormat<T, S, N>()); in Test() 2009 void StorageAndSubImageTest<T, S, N, D, I>::PrepareFramebuffer(const glw::GLenum internal_format) in PrepareFramebuffer() function in gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest
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