Home
last modified time | relevance | path

Searched refs:RETURN_EGL_SUCCESS (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Deglapi.c132 #define RETURN_EGL_SUCCESS(disp, ret) \ macro
681 RETURN_EGL_SUCCESS(disp, EGL_TRUE); in eglInitialize()
706 RETURN_EGL_SUCCESS(disp, EGL_TRUE); in eglTerminate()
717 RETURN_EGL_SUCCESS(NULL, _eglGlobal.ClientExtensionString); in eglQueryString()
727 RETURN_EGL_SUCCESS(disp, _EGL_VENDOR_STRING); in eglQueryString()
729 RETURN_EGL_SUCCESS(disp, disp->VersionString); in eglQueryString()
731 RETURN_EGL_SUCCESS(disp, disp->ExtensionsString); in eglQueryString()
733 RETURN_EGL_SUCCESS(disp, disp->ClientAPIsString); in eglQueryString()
867 RETURN_EGL_SUCCESS(disp, EGL_TRUE); in eglMakeCurrent()
1499 RETURN_EGL_SUCCESS(NULL, EGL_TRUE); in _eglWaitClientCommon()
[all …]